Jul 18, 2005, 07:50 PM // 19:50 | #1 |
Academy Page
Join Date: Jul 2005
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Runes
Im really sorry if you guys have heard this a lot, but what are all the functions of runes? Are they worthwhile to have? Are they permanent or not? When and where do you use them? I've been told about them, but I'm still really confused as to how they work. Thanks again guys. E8D
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Jul 18, 2005, 07:54 PM // 19:54 | #2 |
Ascalonian Squire
Join Date: Jun 2005
Guild: Swizzelstick
Profession: E/Me
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They are definatly worth while to have. Runes provide a bonus to one attribute to be equipped on one piece of armor. While you wear the armor enhanced by a rune, the effect is permanent. I'd suggest at least a minor rune in every attribute you use.
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Jul 18, 2005, 07:59 PM // 19:59 | #3 |
Academy Page
Join Date: May 2005
Location: England
Guild: New Dragons
Profession: W/Mo
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Runes are used on armor. Minor Runes give 1 skill point each for your Primary attributes. Major runes give much more but at a great cost to your Health, eg -50.
Upgrades are used on weapons, & can seriously improve them. |
Jul 18, 2005, 07:59 PM // 19:59 | #4 |
Desert Nomad
Join Date: Jun 2005
Location: Tucson, AZ
Guild: The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]
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When you get better armor, try using an EXPERT salvage kit on the old armor with the rune on it - you might get that rune back to use on the new armor. (Sometimes it doesn't work though!)
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Jul 18, 2005, 09:13 PM // 21:13 | #5 |
Academy Page
Join Date: Jul 2005
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Which rune do you find the most beneficial for a fire elementalist like myself?
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Jul 18, 2005, 09:55 PM // 21:55 | #6 |
Desert Nomad
Join Date: Jun 2005
Location: BC, Canada.. how aboot that eh?
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well if your using fire element then you should use a elementalest rune of fire magic or what not...
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Jul 18, 2005, 10:01 PM // 22:01 | #7 |
Academy Page
Join Date: Jul 2005
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thanks....what about adding mana points?
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Jul 18, 2005, 10:05 PM // 22:05 | #8 |
Academy Page
Join Date: Jul 2005
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by mana of course i mean energy, sorry about that
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Jul 18, 2005, 10:30 PM // 22:30 | #9 |
Jungle Guide
Join Date: May 2005
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Runes don't add energy. However, if you're an Elementalist, you can use a rune of Energy Storage, which would give you energy.
Since no one explained runes comprehensively, I'll try: Runes are items that you can permanently apply to a piece of armor. You can have up to 5 runes in total, one for each piece of armor. Once you apply a rune to a piece of armor, you can often get the rune back by using an Expert Salvage kit on the armor, which will destroy the armor. You can replace a rune with a different one by applying the new rune. There are three Runes (a Minor, a Major, and a Superior) for every single Attribute in the game. In addition, Warriors can have a Rune of Absorbtion. You can only use a Rune of your primary class. An E/Me can only use Elementalist Runes, not Mesmer Runes. Vigor Runes can be used by any class. Vigor Runes: Minor - +30 Health Major - +41 Health Superior +50 Health Warrior Runes of Absorbtion: Minor - -1 Damage Taken Major - -2 Damage Taken Superior - -3 Damage Taken All other Runes: Minor - +1 Attribute Major - +2 Attribute, -50 Health Superior - +3 Attribute, -75 Health The only Runes in the game are Vigor, Absorbtion, and Attribute. Runes do NOT stack. The highest level rune is the only one counted. If you have a Minor Rune of Fire Magic, a Major Rune of Fire Magic, and a Superior Rune of Fire Magic, you will only have +3 Fire Magic. Major Runes are generally regarded as a waste, since for only 25 health more, you can have an additional point. Last edited by theclam; Jul 18, 2005 at 11:37 PM // 23:37.. |
Jul 18, 2005, 11:03 PM // 23:03 | #10 |
Academy Page
Join Date: Jul 2005
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wow, thanks
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Jul 18, 2005, 11:11 PM // 23:11 | #11 |
Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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Vigors are 30/41/50, not 30/60/90.
Peace, -CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience. |
Jul 18, 2005, 11:37 PM // 23:37 | #12 | |
Jungle Guide
Join Date: May 2005
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